īourbon has been distilled since the 18th century. The name bourbon was not applied until the 1850s, and the Kentucky etymology was not advanced until the 1870s. The name derives from the French Bourbon dynasty, although the precise source of inspiration is uncertain contenders include Bourbon County in Kentucky and Bourbon Street in New Orleans, both of which are named after the dynasty. Random encounter with other players within the game.A selection of bourbons and Tennessee whiskeys at a liquor storeĬorn whiskey, Straight whiskey, Tennessee whiskeyīourbon ( / b ɜːr b ən/) is a type of barrel-aged American whiskey made primarily from corn ( maize).Control Option - Game control pad supported.Free camera option will also be provided for screenshots. Camera Option - Default 3rd person (like Zelda) with adjustable options.Game Screen Option - Available in full screen with/without letterbox.To give you a rough idea, we are aiming for a Fall 2016 release. We have been very careful about giving out any release dates basically for two reasons.įirstly, this is very much influenced by the amount of funding and collaboration we can gather and secondly, we do not wish to be one of those that end up posting news that the game release has been postponed for whatever reason. As developers, and this being our first title, it is our hope to make the game available to reach as many gamers as possible. However we are eager to try and get the game onto consoles as well. Little Devil Inside will be available for PC, Linux and Mac. Graphics: GeForce GTX 650 Ti or Radeon HD 7790.Processor: Intel Core 2 Quad Q9550 2.8 GHz or AMD Phenom II X4 955 3.2 GHz.Recommended Requirements (Please note that these specs may change towards final build. ![]() ![]() We wanted to create and design a world with a surreal but familiar look and feel with all its elements such as characters, creatures, buildings, objects and the entire environment for that matter with a level of visual detail that is minimal but sufficient enough to create a vivid imagery in the players’ minds.Īs opposed to developing fully life-like, high polygon characters and objects with intense level of textures, the intended design essence and aesthetics is to create a subtle but powerful sense of emptiness for each player to fill for themselves throughout the game experience.Ĭertainly having the influence of, but not limited to, some all-time favorites such as X-com series, system shock, Legend of Zelda and betrayal at krondor, we believe Little Devil Inside’s unique art and design style deployed in a 3D environment will give yet a new kind of gaming experience for lovers and seekers of emotionally engaging and The key design concept behind Little Devil Inside is minimalism but minimalism per se. You’ll need to work for your rewards.įind, buy, trade or get rewarded with weapons and armor.īuy or earn vehicles for party travel and a faster & safer journey – upgrade and maintain for maneuverability, speed and power. Gain experience, rewards and information and continue.Įxplore, fight, loot and interact with the world for basic survival and needs. Confront, hack, slash, blast away creatures and monsters throughout your journey. It is our hope to provide countless event-triggered scenes and mini missions to thicken your storyline and for a more engaging game play experience. Respond to many hidden, unexpected events. It’s all about discovering, learning and making choices. Meet with new characters, hire assistants, camp & rest, take cover from Mother Nature and even meet with other players! Journey through the wilderness – explore cities, forests, mountains and deserts. ![]() Basically we want to provide as many ways as possible to skin a cat! -Freedom of playĪlthough guided by a multiple mission-driven system, it will still be up to you. We wish to put our efforts and focus on all the means to an end where sometimes spawning off and attending to events and mini missions may mean momentarily losing track of your main mission. Mission-driven, inter connected storylineĪlthough there will be a main plot, we don’t necessarily intend this to be the end in itself. We want to create a world for players to feel, interact and come to terms with gradually through their engagement rather than throwing in a pre-defined setting with pre-defined plots, giving them a sword and just let them hack away for rewards. ![]() Little Devil Inside is a truly engaging 3D action adventure RPG game where you are thrown into a surreal but somewhat familiar setting with men, creatures and monsters to interact with, learn and hunt – survive and discover the world that exists beyond.
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